Atlas Logo
A Mobile App Delivering a Gamified Battery of Cognitive Tests Designed for Repeated Play (OU Brainwave)
BACK
Sample details

A large sample of app users participated in multiple, self-paced sessions of cognitive tasks and questionnaires. The “OU Brainwave” app includes gamified tasks and was designed to measure time-of-day variation in cognitive performance across the domains of working memory, spatial cognition, sustained attentional focus, split attention, and action learning. Data were collected during an 18-month period. While the app prompted re-engagement at set intervals, participants were free to complete each task as many times as they wished. Just over 1,000 users played 12 or more sessions, and just over 100 played 30 or more sessions.

Study design
Cohort

Number of participants at first data collection

13,979 (participants)

Age at first data collection

≥ 18 years (participants)

Participant year of birth

Varied (participants)

Participant sex
All

Representative sample at baseline?
No

Sample features

App users
Dataset details
Loading map...

Countries

England, United Kingdom of Great Britain and Northern Ireland

Year of first data collection

2015

Primary Institutions

Open University (OU)

Links
No website available

Profile paper DOI

doi.org/10.2196/10519

Funders

Reed Foundation

Ongoing?
No

Data types collected

mentalHealthData
Quantitative data collection
  • Computer, paper or task testing (e.g. cognitive testing, theory of mind doll task, attention computer tasks)
Qualitative data collection
  • None
Neuroimaging data collection
  • None
Linked or secondary data
  • None
Features

Engagement

  • None
  • Keywords

    Alertness
    App-based
    Cognitive assessments
    Cognitive function
    Digital games
    Digital technology and social media
    Gamification
    Mobile apps
    Participant engagement
    Contact us

    |

    FAQS

    |

    Privacy

    |

    © 2024 Louise Arseneault

    Platform by Delosis